Eldritch Moon - Spoilers - MTG Salvation http://www.mtgsalvation.com/spoilers/172-eldritch-moon
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Drownyard Behemoth
9
Creature - Eldrazi Crab
Flash (You may cast this spell any time you could cast an instant.)
Emerge 7U (You may cast this spell for its by sacrificing a creature and paying its emerge cost reduced by that creature’s converted mana cost.)
Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

5/7
Elder Deep-Fiend
8
Creature - Eldrazi Octopus
Flash
Emerge 5UU (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s converted mana cost.)
When you cast Elder Deep-Fiend, tap up to four target permanents

5/6
Blessed Alliance
1W
Instant
Escalate 2 (Pay this cost for each mode chosen beyond the first.)
Choose one or more -
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature.
Drogskol Shieldmate
2W
Creature - Spirit Soldier
Flash
When Drogskol Shieldmate enters the battlefield, other creatures you control gat +0/+1 until end of turn.

2/3
Long Road Home
1W
Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner’s control with a +1/+1 counter on it.
Chilling Grasp
2U
Instant
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Madness 3U (If you discard this card, discard it into exile. When you do, cast it for it’s madness cost or put it into your graveyard.)
Convolute
2U
Instant
Counter target spell unless it’s controller pays 4.
Displace
2U
Instant
Exile up to two target creatures you control, then return them to the battlefield under their owner’s control.
Fortune’s Favor
3U
Instant
Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Nebegast Herald
2U
Creature - Spirit
Flash
Flying
Whenever Nebelgast herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

2/1
Scour the Laboratory
4UU
Instant
Delirium-- Scour the Laboratory costs 2 less to cast if there are four or more card types among cards in your graveyard.
Spontaenous Mutation
U
Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Summary Dismissal
2UU
Instant
Exile all other spells and counter all abilities.
Turn Aside
U
Instant
Counter target spell that targets a permanent you control.
Borrowed Malevolence
B
Instant
Escalate 2 (Pay this cost for each mode beyond the first.)
Choose one or both-
-Target creature gets +1/+1 until end of turn.
-Target creature gets -1/-1 until end of turn.
Murder
1BB
Instant
Destroy Target Creature
Succumb to Temptation
1BB
Instant
You draw two cards and you lose 2 life.
Voldaren Pariah
3BB
Creature - Vampire Horror
Flying
Sacrifice three other creatures: Transform Voldaren Pariah.
Madness BBB

3/3
Weirded Vampire
3B
Creature - Vampire Horror
Madness 2B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3/3
Abandon Reason
2R
Instant
up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness 1R If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.
Alchemist’s Greeting
4R
Sorcery
Alchemist’s Greeting deals 4 damage to target creature.
Madness 1R If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.
Borrowed Hostility
R
Instant
Escalate 3 (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Galvanic Bombardment
R
Instant
Galvanic Bombardment deals X damage to target creature, where x is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
Insatiable Gorgers
2RR
Creature - Vampire Berserker
Insatiable Gorgers attacks each combat if able.
Madness 3R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5/3
Otherworldly Outburst
R
Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.
Savage Alliance
2R
Instant
Escalate 1 (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
Spreading Flames
6R
Instant
Spreading Flames deals 6 damage divided as you choose among any number of target creatures.
Stromkirk Occultist
2R
Creature - Vampire Horror
Trample
When Stromkirk Occultist deals combat damage to an opponent exile the top card of your library. Until end of turn you may cast that card.
Madness 1R

3/2
Clear Shot
2G
Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don’t control.
Grapple with the Past
1G
Instant
Put the top three cards of your library into your graveyard, then you may return a creature or a land card from your graveyard to your hand.
Spirit of the Hunt
1GG
Creature - Wolf Spirit
Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that’s a wolf or werewolf gets +0/+3 until end of turn.

3/3
Springsage Ritual
3G
Instant
Destroy target artifact or enchantment. You gain 4 life.
Swift Spinner
3G
Creature - Spider
Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)

2/3
Waxing Moon
1G
Instant
Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Woodcutter’s Grit
2G
Instant
Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Bloodhall Priest
2BR
Creature - Vampire Cleric
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.
Madness 1BR

4/4
Heron’s Grace Champion
2GW
Creature - Human Knight
Flash
Lifelink
When Heron’s Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

3/3
Ride Down
RW
Instant
Destroy target blkocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Spell Queller
1WU
Creature - Spirit
Flash
Flying
When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less.
When Spell Queller leaves the battlefield, the exiled card’s owner may cast that card without paying its mana cost.

2/3


《Elder Deep-Fiend》は色が合わなくても使いたい
コモン枠に変幻地や多色地形が収録されてないのか

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